|Hi, my name is roland caron.
I am a 3d artist with 12 years of experience in different kind of industries.
Started in Video game as a 3d environment artist for Alone in the Dark 4,
moved after that to Ubisoft, doing trailers, prints and covers.
Working few years as a freelance artist for billboard and architecture,
had little experience in the Vfx industry as modeler and Lighting & rendering TD.
I moved to Japan, and I worked as a Lighting & rendering TD.
Now, I came back to France with my family after the big earthquake and looking for new challenges!
|-Winestudios - Japan (2008/2011)|
|TD Lighting & rendering.||Softimage|
|-Eclair studio - Paris (2008)||Zbrush|
|Environment artist Lighting & rendering.||UvLayout|
|project: Blood the last vampire (the movie)||Topogun|
|-Ubisoft / Ludy Factory - Paris (2003/2007)||Fusion 6|
|Env. and char. artist / Compositor /
|Lighting & rendering / Artistic director.||Photoshop|
|Haze trailer||(environment artist)|
|Ghost recon: Advanced war 2 trailer||(env./char. artist, L& R, compositing)||Environment modeling|
|Redsteel trailer||(env. artist)||Hard surface modeling|
|Brother in arms 3||(art direction, env. artist, L & R, compositing)||Character modeling|
|Rayman||(art direction, L & R, compositing)||Uv / Textures painting|
|Ghost recon 3||(realtime assets modeler)||Shading setup|
|Cold Fear||(cut scene render, marketing artist)||Lighting setup|
|-Darkworks - Paris (1999/2002)|
|Environment artist / Lighting & rendering.||languages:|
|Alive prototype||(realtime env. artist)||French|
|USS Antartica prototype||(realtime env. artist)||English|
|Alone in the dark: the new nightmare||(env. artist, L& R)||Turkish|